Scene & Graphics Settings

Unit Type (Inch / MM)
Changing this will update the native Blender Scene Units, as well as Basify-specific displays, like the Dynamic Relief Ticks.
Dynamic Relief Tick marks
Useful for precisely aligning Relief Components. This draws evenly spaced tick marks with distances marked for height, width, and depth.
Advanced Preview Options
This menu gives options for visualizing the Dynamic & Sculpt Reliefs. You can see them as different materials, see relevant data like depth or source images overlays, or a combination of the two.
More info about Advanced Preview Options
Un-Basifying Objects
When a Relief Controller (Image / Mesh / Text Curve) or Sculptable Relief is Selected, this button will transform it into a regular Blender object. Relief Controllers will no longer affect the Relief. Sculptable Reliefs will lose their Material & will no longer be affected by Advanced Preview Options