Version 1.2
- Bug fix for exporting .stl objects
- Bug fix when using Basify Sculpt brushes in Blender version 4.3+
- Various UI changes
- Added [ ? ] button to all UI panel headers with links to documentation
- Added Relief Modifiers
- Added fixed-size options when importing Depthmaps
- Added Alt. Image feature for Depthmaps
- Added hotkey support for visualization options
- Added button to un-basify an object (prevents Controller from affecting Dynamic Relief, turns a Sculptable Relief into a regular object)
- Improved speed when manipulating Dynamic Relief
- Added Advanced Preview mode for Simulated Materials, Relief data, and Alt. Image overlay
- Hiding Basify Mesh / Depthmap Controller Objects (Lattice / Empty) is no longer enabled. Basify will automatically unhide them (hidden ControlObjs cause a confusing UI)
- Added auto-update function to convert Basify 1.1 Dynamic Reliefs to 1.2.
- New Faceset options for isolating specific Mesh / Depthmap controllers in Sculpt Mode.
- Sculpt Reliefs made with version 1.1 can't be auto-updated to 1.2 to use new Faceset features. They will have an outdated Faceset options menu
Version 1.1
- Set arbitrary Dynamic Relief height & width
Version 1.0.4