Change Log

Version 1.2

  • Bug fix for exporting .stl objects
  • Bug fix when using Basify Sculpt brushes in Blender version 4.3+
  • Various UI changes 
  • Added [ ? ] button to all UI panel headers with links to documentation
  • Added Relief Modifiers 
  • Added fixed-size options when importing Depthmaps
  • Added Alt. Image feature for Depthmaps
  • Added hotkey support for visualization options
  • Added button to un-basify an object (prevents Controller from affecting Dynamic Relief, turns a Sculptable Relief into a regular object)
  • Improved speed when manipulating Dynamic Relief
  • Added Advanced Preview mode for Simulated Materials, Relief data, and Alt. Image overlay
  • Hiding Basify Mesh / Depthmap Controller Objects (Lattice / Empty) is no longer enabled. Basify will automatically unhide them (hidden ControlObjs cause a confusing UI)
  • Added auto-update function to convert Basify 1.1 Dynamic Reliefs to 1.2. 
  • New Faceset options for isolating specific Mesh / Depthmap controllers in Sculpt Mode.
  • Sculpt Reliefs made with version 1.1 can't be auto-updated to 1.2 to use new Faceset features. They will have an outdated Faceset options menu

Version 1.1

  • Set arbitrary Dynamic Relief height & width

Version 1.0.4 

  • Initial Release